﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;

public class MissionItem
{
    public int index;

    public RectTransform transform;

    public MissionItem(int index, RectTransform transform)
    {
        this.index = index;
        this.transform = transform;
    }
}

